Supporting the Construction of a GUI Component for Specifying the Behavior of Non-Player Characters in Unity
نویسندگان
چکیده
Unity 3D is a widely used middleware for game development, primarily by small studies. In addition to the core technology, a number of extensions or add-ons have been created by third-party developers to provide additional functionality. Nevertheless, the support Unity 3D provides for building GUI for such add-ons is at a very low level, and for that reason the authors have designed and built UHotDraw, an extensible framework in C# that simplifies the development of GUI and draw applications and editor extensions in Unity 3D. Supporting the Construction of a GUI Component for Specifying the Behavior of NonPlayer Characters in Unity
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ورودعنوان ژورنال:
- IJCICG
دوره 6 شماره
صفحات -
تاریخ انتشار 2015